Kronar The Destroyer

Special Abilities
Alternate Form(Su): A lycanthrope can assume the form of a Bear, Brown, though your gear is not affected, and you do not regain hit points for changing form. You also can assume a bipedal hybrid form with prehensile hands and animalistic features.

Lycanthropic Empathy(Ex): In any form, you can communicate and empathize with Bear, Browns (normal or dire.) This gives you a +4 racial bonus on checks when influencing the animal’s attitude and allows the communication of simple concepts and (if the animal is friendly) commands, such as 'friend,' 'foe,' 'flee,' and 'attack.'

Improved Grab(Ex): To use this ability, you must be in bear form and must hit with a claw attack. You can then attempt to start a grapple as a free action without provoking an attack of opportunity.

Rage: You can fly into a screaming frenzy once per encounter; up to 2 times per day. This gives +4 to Strength and Constitution; +44 hit points; and a +2 morale bonus to Will saves; but gives a -2 penalty to AC. You cannot use any skills that require patience or concentration while enraged. Your rage lasts up to 14 rounds.

Bear Form(Black)(Su): Whenever you enter a rage or frenzy; you may assume the form of a black bear. You retain the normal +2 bonus on Will saves and -2 penalty to AC while raging and gain +8 Str; +2 Dex; and +4 Con. You gain the bear forms physical qualities Space/Reach: 5 ft.; Speed: 40 ft.; Natural Armor Bonus: +2; Attacks: 2 claws (1d4); bite -5 melee (1d6). The transformation last for the duration of the rage or frenzy.

Bear Form (Brown)(Su): Whenever you enter a rage or frenzy; you may assume the form of a brown bear. You retain the normal +2 bonus on Will saves and -2 penalty to AC while raging and gain +16 Str; +2 Dex; and +8 Con. You gain the bear forms physical qualities Space/Reach: 10 ft./5 ft.; Speed: 40 ft.; Natural Armor Bonus: +5; Attacks: 2 claws (1d8); bite -5 melee (2d6); Special Attack: Improved Grab. The transformation lasts for the duration of the rage or frenzy.

Bear Form (Dire)(Su): Whenever you enter a rage or frenzy; you may assume the form of a dire bear. You retain the normal +2 bonus on Will saves and -2 penalty to AC while raging and gain +20 Str; +2 Dex; and +8 Con. You gain the bear forms physical qualities Space/Reach: 10 ft./5 ft.; Speed: 40 ft.; Natural Armor Bonus: +7; Attacks: 2 claws (2d4); bite -5 melee (2d8); Special Attack: Improved Grab. The transformation lasts for the duration of the rage or frenzy.

Catch Weapon(Ex): You may catch weapons of size Large or smaller (and hurl them back at the attacker immediately if you choose).

Really Throw Anything(Ex): You can throw anything you can lift as a light load. If the item is an improvised weapon; you take a -2 penalty on your attack roll; instead of the normal -4. The range increment of a thrown weapon or improvised weapon is 10 ft.

Two-Handed Hurl Trick(Ex): You must grip the weapon or improvised weapon in two hands and throw it as a full round action: Brutal Strike: Sicken opponent from successful attack with bludgeoning weapon.
 * Meteor Strike: You deal 38 extra damage upon a successful hit with a thrown weapon.

Intimidating Rage: Cause single foe within 30 feet to become shaken.

Mad Foam Rager: You can delay a spell or attack effect once per rage or frenzy.