Sobekhotep

Description
Sobekhotep is a lawyer in Onkh-Morpark, the last remaining partner of the Sobekhotep, Morecombe & Honeyplace law firm (because he simply outexisted the others) and the Chief Justice of the Lawyer’s Guild. Unlike most of his fellow Guild members, he is actually quite a competent (and expensive) lawyer who knows the laws of the city to the letter, including that weird one that makes it illegal for single women to frown on odd days of the week unless they are accompanied by a midget holding a sign stating the reason for said frowning.

He is often called upon by the powerful in the city, both benign and malicious, for advice or to find loopholes or precedents in the law whenever someone wants to legally justify some strange or controversial endeavor. He is also a long-time family solicitor to the Havelock family, and thus, the personal attorney of the current Patrician.

Sobekhotep is an almost 400 year old Bhuka Mummy, originally from the Pandoran Desert. Covered in wrappings and not really having anything to cover up, he has no need of clothes, but does insist on wearing the traditional powdered lawyer’s wig. His slow, drawn-out speech and movements belie his quick wit and he is a fearsome legal adversary.

Special Abilities

 * Despair: Those who gaze upon you must make a succesful Will save (DC 18) or be paralyzed with fear for 1d4 rounds. Surcessful Will Save or not, your target cannot be affected again by the sight of you for 24hrs.
 * Mummy Rot: With a succesful hit by a natural attack and a failed Fort save (DC 18) you cause a disease which takes 1 minute to incubate and causes 1d6 Con & Cha damage.

Feats

 * Heat Endurance: +2 on saves against fire, heat protection 1

Spells
Spells known
 * 1st (7/day, Save DC 14): Comprehend Languages, Magic Missile, Parching Touch, Sunstroke
 * 2nd (6/day, Save DC 15): Desiccate, Scimitar of Sand
 * 3rd (4/day, Save DC 16): Protection from Energy