Shadar Logoth (Aradhol)

Description
Long ago, there was a great nation called Arad Doman, which spanned most of the lands west of the Pandamon Desert and south of the Fyrnalis forests. Its capitol was the grand metropolis of Aradhol, lying near the northern border of what is now the Queendom of Thale. This land prospered and was a mighty force for good. It was said to none held more fury for evildoers than the Domani. Yet over the course of many wars against the ravenous reptilian barbarians and dark warlords of the Sllythàna Swamplands, the people of Aradhol grew crueler and more merciless. They claimed it necessary to give no quarter against all those enemies, but their hate proved their undoing.

One night a black miasma descended upon the city and when dawn broke, its streets were empty and devoid of life. It had become a cursed city. Over the centuries Aradhol was forgotten by most, but those that know now call it Shadar Logoth, old tongue for The Shadow’s Waiting. The all-encompassing hate called Mashadar now rules, creeping its misty tendrils through alleys and buildings, seeking to corrupt and destroy all it touches. It is the city and the city is it, and it chooses when and where to appear in northern Thale to ensnare unwitting victims. Few seek it now and few of them ever return. Even the darkest of creatures fear entering it.

It has recently started appearing more often, which has been a great cause of concern to the civilized nations of Aldarun. An entire expeditionary force of the Knight of St. Cuthbert has already vanished between its misty walls. To adres the potential threat, the mages of the Royal Academy of Magic and the Wizards of Unseen University are holding a great conference to discuss what is to be done.